AoeStats
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Arena

504120781Analyzed
4v4 RM · 5d ago on Sep 4, 2026· 34m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Portuguese · United States
1010
+8
🇧🇷 Hindustanis · Brazil
1009
+8
🇦🇷 Sicilians · Argentina
916
+10
🇺🇸 Japanese · United States
901
+11
🇺🇸 Franks · United States
830
-10
🇺🇸 Slavs · United States
829
-10
🇺🇸 Bohemians · United States
808
-9
🇺🇸 Byzantines · United States
774
-8
Player eAPM Actions Feudal Castle Imperial Opening
47 1,645 11:37 15:34 ⛏ Fast Castle
40 1,397 11:49 18:04 31:14 ⛏ Fast Castle
36 1,269 10:27 14:44 30:55 ⛏ Fast Castle
25 873 11:14 21:16 34:26 ⚔ Drush into Archers
22 761 11:21 16:02 26:41 ⛏ Fast Castle
21 749 11:19 24:24 ⛏ Fast Castle
20 706 8:33
15 517 12:27 16:57 30:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,935 10,390 4,885 1,050 32,260 36,154
10,225 6,175 3,600 1,745 21,745 24,776
9,780 7,260 2,990 850 20,880 27,158
8,240 7,375 2,395 1,600 19,610 24,528
10,125 5,170 1,620 2,155 19,070 26,374
9,245 7,560 1,840 415 19,060 22,702
4,325 12,840 610 950 18,725 20,754
3,735 3,050 475 910 8,170 9,381
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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