AoeStats
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Arena

504119510Analyzed
4v4 RM · 2mo ago on Sep 4, 2026· 56m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇹 Inca · Guatemala
996
+13
🇵🇪 Celts · Peru
985
+13
🇬🇧 Wei · United Kingdom
932
+16
🇨🇳 Wei · China
874
+18
vs
🇧🇷 Bohemians · Brazil
988
-18
🇧🇷 Byzantines · Brazil
920
-15
🇧🇷 Italians · Brazil
900
-14
🇧🇷 Wu · Brazil
891
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,824 12:06 15:58 29:49 ⛏ Fast Castle
38 2,168 12:30 16:03 33:26 ⛏ Fast Castle
36 2,019 13:32 18:33 30:30 ⛏ Fast Castle
35 1,971 11:51 16:34 30:10 ⛏ Fast Castle
21 1,194 12:31 16:56 32:03 ⛏ Fast Castle
19 1,092 13:58 20:38 33:11 ⛏ Fast Castle
16 930 12:26 17:23 36:33 ⛏ Fast Castle
14 784 12:07 18:52 34:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,850 65,635 30,740 1,850 147,075 150,763
32,385 28,230 17,865 2,290 80,770 85,889
30,060 15,165 23,670 3,930 72,825 90,829
27,285 27,540 10,865 850 66,540 72,053
20,995 26,435 15,220 3,885 66,535 97,641
30,165 20,055 10,890 2,950 64,060 81,682
26,820 23,590 7,795 3,145 61,350 70,747
18,395 21,150 9,335 5,730 54,610 60,897
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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