AoeStats
← AZULA

Black Forest

504117198Analyzed
2v2 RM · 13h ago on Sep 4, 2026· 2m 1s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
749
+18
🇺🇸 Persians · United States
739
+18
🇦🇷 Hindustanis · Argentina
790
-18
🇮🇹 Chinese · Italy
782
-18
Player eAPM Actions Feudal Castle Imperial Opening
Matthias9 Persians
72 146
AZULA Byzantines
39 79
maxi.aurilio Chinese
39 79
demasiado corto Hindustanis
12 25

Resources

Player Food Wood Gold Stone Spent Collected
0 126 0 0 126 192
0 60 50 0 110 79
0 25 0 0 25 20
0 25 0 0 25 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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