AoeStats
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Arena

504097288Analyzed
4v4 RM · 6d ago on Sep 3, 2026· 87m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khitans · Türkiye
854
+14
🇵🇪 Bohemians · Peru
850
+14
🇹🇷 Khmer · Türkiye
838
+15
🇮🇹 Tatars · Italy
710
+21
🇩🇪 Magyars · Germany
848
-18
🇫🇷 Aztecs · France
811
-16
🇦🇺 Britons · Australia
802
-15
🇹🇷 Goths · Türkiye
791
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 4,077 10:32 18:53 36:45 ⛏ Fast Castle
34 2,974 11:19 16:57 28:11 ⛏ Fast Castle
26 2,295 12:33 16:46 32:59 ⛏ Fast Castle
23 1,979 10:43 19:36 38:51 ⛏ Fast Castle
18 1,589 12:47 22:30 29:01 ◆ FC into Fast Imp
16 1,384 14:12 21:41 33:23 ⛏ Fast Castle
15 1,274 11:43 22:28 36:30 ⛏ Fast Castle
12 1,020 13:22 21:08 32:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
106,755 32,585 19,075 3,550 161,965 175,634
89,010 28,145 37,000 5,500 159,655 176,308
71,575 16,075 50,365 3,450 141,465 166,906
43,880 37,465 32,530 4,180 118,055 150,799
51,840 46,215 15,165 4,700 117,920 126,297
49,980 30,200 31,020 6,220 117,420 129,800
49,320 34,900 14,935 3,655 102,810 107,183
24,205 20,985 12,965 3,020 61,175 75,064
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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