AoeStats
← AOE2.GG | UNCLE NONO

Socotra

504090315Analyzed
4v4 RM · 6d ago on Sep 3, 2026· 51m 25s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1199
+16
🇺🇸 Franks · United States
1182
+17
🇨🇦 Burmese · Canada
1163
+18
🇺🇸 Lithuanians · United States
1142
+18
🇩🇪 Britons · Germany
1289
-22
🇲🇽 Teutons · Mexico
1173
-16
🇨🇳 Slavs · China
1169
-16
🇨🇱 Sicilians · Chile
1156
-15
Player eAPM Actions Feudal Castle Imperial Opening
68 3,491 11:29 23:39 42:55 ⚔ Archer Rush
66 3,378 10:32 25:40 41:13 ⚔ Scout Rush
38 1,962 13:20 31:32 ⚔ Tower Rush
31 1,600 11:11 15:35 43:44 ⛏ Fast Castle
29 1,478 12:06 28:30 ⚔ Tower Rush
24 1,227 14:31 33:30 44:28 ⚔ M@A into Archers into Skirms
23 1,167 10:30 21:14 44:05 ⚔ M@A Rush
20 1,017 12:49 30:58 40:53 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
21,515 36,610 10,130 850 69,105 78,904
19,035 15,525 10,760 350 45,670 47,916
15,475 16,392 9,985 1,525 43,377 57,373
19,475 11,021 8,610 3,750 42,856 46,761
15,895 14,511 8,870 915 40,191 43,611
9,525 8,814 5,185 1,250 24,774 28,726
6,990 5,283 1,140 1,660 15,073 16,845
7,150 5,708 640 1,575 15,073 19,332
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.