AoeStats
← Fatih

Migration

504089663Analyzed
1v1 RM · 6d ago on Sep 3, 2026· 64m 49s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Chinese · Türkiye
885
+16
🇨🇱 Ethiopians · Chile
886
-16
Player eAPM Actions Feudal Castle Imperial Opening
27 1,763 11:22 18:43 32:18 ⛏ Fish Boom into Fire Galleys FC
24 1,581 14:41 21:36 37:54 ⛏ Fish Boom into Fire Galleys into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
20,720 44,620 29,705 4,650 99,695 107,954
13,230 35,740 19,310 1,335 69,615 86,906
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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