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African Clearing

504086820Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 50m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1052
+13
🇬🇬 Ethiopians · Guernsey
1052
+13
🇭🇰 Franks · Hong Kong SAR China
998
+14
🇲🇽 Mongols · Mexico
990
+15
vs
🇩🇪 Romans · Germany
1379
-29
🇩🇪 Franks · Germany
915
-11
🇩🇪 Ethiopians · Germany
826
-8
🇩🇪 Malay · Germany
806
-21
Player eAPM Actions Feudal Castle Imperial Opening
38 1,927 17:45 24:08 40:18 ⛏ Fast Castle
31 1,566 14:46 19:56 37:18 ⛏ Fast Castle
25 1,245 14:12 18:53 35:09 ⛏ Fast Castle
24 1,185 13:45 19:27 40:29 ⛏ Fast Castle
20 1,007 16:36 33:43 — ⚔ Scout Rush
17 828 14:16 28:49 — ⚔ Archer Rush
17 846 14:20 33:00 — ⚔ Archer Rush
13 669 15:48 28:12 45:38 ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,075 25,609 13,425 3,655 56,764 63,571
21,410 12,675 13,045 1,865 48,995 55,795
18,695 12,693 10,570 1,800 43,758 51,798
10,430 12,618 3,640 1,050 27,738 31,839
10,260 12,290 3,035 1,620 27,205 29,652
8,405 8,400 3,180 1,665 21,650 22,666
5,445 5,079 1,120 1,285 12,929 13,857
5,670 3,432 1,870 200 11,172 13,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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