AoeStats
← Reaper

Arena

504084711Analyzed
4v4 RM · 6d ago on Sep 3, 2026· 44m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Khmer · Portugal
1430
+6
🇲🇿 Byzantines · Mozambique
1195
+16
🇧🇷 Malians · Brazil
1191
+16
🇺🇸 Romans · United States
1167
+16
🇫🇷 Spanish · France
1228
-15
🇪🇸 Japanese · Spain
1181
-13
🇲🇦 Hindustanis · Morocco
1180
-13
🇫🇷 Gurjaras · France
1178
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,197 11:18 14:28 32:02 ⛏ Fast Castle
43 1,874 11:00 14:40 36:26 ⛏ Fast Castle
36 1,594 10:49 15:03 27:02 ⛏ Fast Castle
34 1,496 10:20 14:42 33:05 ⛏ Fast Castle
30 1,305 10:03 14:20 29:38 ⛏ Fast Castle
28 1,237 11:20 15:24 29:21 ⛏ Fast Castle
24 1,069 10:31 14:28 37:20 ⛏ Fast Castle
23 1,021 10:29 15:23 33:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,940 18,620 16,560 1,750 59,870 67,261
25,050 14,603 16,065 2,250 57,968 66,360
22,780 18,970 7,145 1,515 50,410 56,375
24,295 13,115 7,670 3,650 48,730 59,799
22,500 9,795 8,860 3,450 44,605 62,429
13,920 16,765 7,665 900 39,250 44,947
13,570 6,300 5,760 2,050 27,680 30,071
8,585 5,650 4,525 950 19,710 22,326
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.