AoeStats
← juan2024

Black Forest

504081875Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 51m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bohemians · Argentina
860
+14
🇳🇴 Byzantines · Norway
858
+15
🇹🇷 Celts · Türkiye
853
+15
🇩🇪 Huns · Germany
811
+17
vs
🇹🇷 Khmer · Türkiye
884
-18
🇹🇷 Goths · Türkiye
866
-17
🇬🇧 Bohemians · United Kingdom
782
-13
🇬🇧 Japanese · United Kingdom
779
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,336 14:10 18:11 40:40 ⛏ Fast Castle
25 1,316 12:40 22:22 38:38 ⛏ Fast Castle
23 1,209 13:58 21:21 35:23 ⛏ Fish Boom FC
17 862 10:53 21:11 43:07 ⛏ Fast Castle
15 772 14:59 22:03 36:42 ⛏ Fast Castle
14 714 17:35 22:16 35:08 ⛏ Fast Castle
14 727 12:06 17:40 28:44 ⛏ Fast Castle
9 477 16:36 20:24 36:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,210 13,585 19,985 950 63,730 80,777
27,455 15,921 9,505 750 53,631 62,734
17,675 16,868 10,590 1,685 46,818 53,577
16,510 13,270 12,770 4,005 46,555 58,307
13,775 17,813 11,615 1,025 44,228 54,213
14,185 17,850 10,615 300 42,950 60,282
13,685 11,223 6,160 2,510 33,578 35,392
14,450 13,899 2,110 2,035 32,494 39,309
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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