AoeStats
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African Clearing

504079842Analyzed
4v4 RM · 6d ago on Sep 3, 2026· 77m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Slavs · Russia
1009
+15
🇬🇧 Khmer · United Kingdom
1003
+15
🇺🇸 Mongols · United States
984
+16
🇪🇸 Tatars · Spain
978
+16
🇩🇰 Franks · Denmark
1015
-18
🇩🇰 Romans · Denmark
982
-15
🇩🇰 Mongols · Denmark
967
-15
🇩🇰 Inca · Denmark
944
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 4,178 11:28 15:41 38:14 ⛏ Fast Castle
35 2,685 11:26 19:38 42:06 ⛏ Fast Castle
27 2,062 13:42 18:14 64:54 ⛏ Fast Castle
26 1,984 15:49 39:23
23 1,774 16:04 21:27 ⛏ Fast Castle
17 1,305 16:58 22:46 53:53 ⛏ Fast Castle
17 1,298 15:47 20:19 34:28 ⛏ Fast Castle
16 1,235 17:10 20:02 43:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,760 25,738 23,610 5,280 87,388 96,872
18,270 28,876 19,920 2,195 69,261 71,657
43,410 11,006 10,110 4,355 68,881 77,714
30,770 9,332 18,585 3,045 61,732 67,878
22,615 22,112 8,950 3,150 56,827 62,297
19,050 17,695 12,320 1,800 50,865 54,555
19,315 19,120 7,490 1,050 46,975 51,530
10,045 9,970 3,020 3,500 26,535 27,043
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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