AoeStats
← AnanasGnom43768

Arabia

504077294Analyzed
1v1 RM · 6d ago on Sep 3, 2026· 45m 55s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Slavs · Germany
1057
+18
🇧🇷 Jurchens · Brazil
1094
-18
Player eAPM Actions Feudal Castle Imperial Opening
45 2,046 11:03 15:42 41:47 ⛏ Fast Castle
30 1,364 11:28 18:47 39:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,945 11,602 8,040 3,650 40,237 45,005
11,490 8,727 4,910 1,395 26,522 27,774
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.