AoeStats
← konidis44

Black Forest

504070077Analyzed
1v1 RM · 6d ago on Sep 3, 2026· 77m 34s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Lithuanians · Spain
331
+14
🇬🇷 Burgundians · Greece
283
-14
Player eAPM Actions Feudal Castle Imperial Opening
20 1,539 12:31 23:12 36:55 ⛏ Fast Castle
17 1,317 13:46 24:23 36:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,080 35,963 17,015 3,890 95,948 106,872
43,990 24,472 16,990 2,340 87,792 92,551
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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