AoeStats
← matador el mi amigo que chulo

Black Forest

504055803Analyzed
4v4 RM · 6d ago on Sep 3, 2026· 27m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Persians · Türkiye
1424
+13
🇨🇱 Britons · Chile
1415
+13
🇨🇳 Mongols · China
1413
+13
🇸🇬 Jurchens · Singapore
1388
+14
1393
-15
🇧🇪 Persians · Belgium
1373
-14
🇮🇹 Gurjaras · Italy
1330
-12
🇬🇧 Japanese · United Kingdom
1325
-26
Player eAPM Actions Feudal Castle Imperial Opening
67 1,867 8:39 26:07 ⚔ M@A into Archers into Skirms
46 1,262 8:34 23:44 ⚔ M@A into Archers
45 1,237 11:05 14:38 ⛏ Fast Castle
36 989 11:10 14:51 ⛏ Fish Boom FC
31 859 11:54 15:31 ⛏ Fish Boom FC
30 839 16:14 20:45 ⛏ Fast Castle
24 677 13:06 16:59 ⛏ Fast Castle
21 582 15:20 27:00 ⚔ Archers into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
7,800 7,380 3,045 300 18,525 18,512
8,420 7,995 1,150 300 17,865 18,159
7,740 6,230 630 535 15,135 16,907
8,100 3,360 2,330 100 13,890 14,298
4,935 4,961 1,535 375 11,806 11,989
4,675 4,223 795 145 9,838 12,054
4,075 3,535 1,655 100 9,365 11,192
5,550 1,195 250 125 7,120 6,920
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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