AoeStats
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African Clearing

504055425Analyzed
4v4 RM · 6d ago on Sep 3, 2026· 36m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Burgundians · Spain
1631
+12
🇨🇦 Chinese · Canada
1589
+14
🇹🇷 Japanese · Türkiye
1562
+15
🇺🇸 Jurchens · United States
1525
+16
🇲🇽 Tatars · Mexico
1564
-15
🇺🇸 Muisca · United States
1553
-15
🇨🇦 Berbers · Canada
1533
-14
🇺🇸 Spanish · United States
1518
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 1,926 14:34 18:20 ⛏ Fast Castle
52 1,870 12:19 22:19 ⚔ Scout Rush
46 1,659 14:40 18:36 ⛏ Fish Boom FC
41 1,503 14:13 18:08 ⛏ Fish Boom FC
40 1,435 12:01 16:04 ⛏ Fast Castle
31 1,132 12:07 27:04 ⚔ Scout Rush
30 1,074 15:18 21:20 ⛏ Fast Castle
18 668 12:58 17:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,570 8,450 4,195 950 25,165 26,034
7,235 9,766 4,755 1,785 23,541 24,981
8,850 9,167 3,045 1,705 22,767 24,781
8,940 7,736 2,325 455 19,456 21,467
7,300 6,475 1,345 550 15,670 17,645
6,375 5,550 2,565 850 15,340 17,905
4,950 3,464 2,680 1,310 12,404 12,926
5,410 3,423 940 950 10,723 11,544
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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