AoeStats
← Destiny

Arena

504036156Analyzed
4v4 RM · 6d ago on Sep 3, 2026· 37m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
968
+14
🇹🇷 Huns · Türkiye
960
+15
🇨🇴 Bohemians · Colombia
955
+15
🇳🇱 Persians · Netherlands
887
+18
🇹🇼 Bohemians · Taiwan
996
-18
🇬🇧 Japanese · United Kingdom
990
-18
🇨🇦 Khmer · Canada
944
-16
🇸🇪 Inca · Sweden
812
-10
Player eAPM Actions Feudal Castle Imperial Opening
36 1,352 11:52 15:52 25:11 ⛏ Fast Castle
25 957 11:22 15:40 34:50 ⛏ Fast Castle
21 802 9:50 16:19 33:53 ⛏ Fast Castle
19 708 10:35 15:03 29:12 ⛏ Fast Castle
17 647 10:06 18:38 34:08 ⛏ Fast Castle
17 631 10:56 17:23 ⛏ Fast Castle
13 489 12:57 16:36 29:20 ⛏ Fast Castle
13 483 10:36 17:08 23:29 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
17,085 10,620 9,075 1,600 38,380 42,482
17,350 8,490 7,120 1,600 34,560 37,409
13,970 8,840 3,630 825 27,265 34,113
11,855 9,808 3,945 860 26,468 32,572
11,630 8,898 5,005 755 26,288 27,904
12,525 8,090 3,810 1,500 25,925 28,524
11,625 8,430 3,930 1,580 25,565 28,634
7,600 7,980 4,220 100 19,900 25,900
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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