AoeStats
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Black Forest

504032801Analyzed
1v1 RM · 5d ago on Sep 3, 2026· 53m 9s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Goths · Spain
951
+16
🇺🇸 Portuguese · United States
958
-16
Player eAPM Actions Feudal Castle Imperial Opening
19 1,020 14:32 18:30 36:17 ⛏ Fast Castle
17 883 11:44 16:37 26:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,725 19,670 20,165 950 88,510 96,867
23,010 17,045 15,030 1,845 56,930 70,074
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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