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Socotra

504030621Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 41m 43s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Persians · Spain
1062
+16
🇳🇱 Persians · Netherlands
1009
+19
🇸🇬 Franks · Singapore
1005
+19
🇫🇷 Huns · France
999
+19
🇨🇴 Georgians · Colombia
1188
-24
🇨🇴 Sicilians · Colombia
1126
-21
🇨🇴 Romans · Colombia
1002
-15
🇺🇸 Ethiopians · United States
943
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 1,887 10:52 27:50 37:07 ⚔ Towers FC
39 1,644 10:42 20:50 35:14 ⚔ Scout Rush
37 1,541 10:06 22:20 36:06 ⚔ Scout Rush
35 1,478 8:56 25:09 ⚔ Scout Rush
27 1,119 11:58 32:52
24 1,001 12:51 35:12
18 735 12:24 21:12 39:29 ⛏ Fast Castle
18 757 12:43 25:28 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,885 10,497 4,380 2,170 32,932 34,795
12,375 6,628 4,670 1,400 25,073 26,782
11,835 7,083 3,495 200 22,613 23,521
12,545 6,635 1,520 850 21,550 26,626
9,235 6,525 3,475 1,705 20,940 24,856
9,765 7,060 1,930 100 18,855 20,311
8,955 7,005 710 200 16,870 23,793
4,125 5,391 1,590 225 11,331 12,352
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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