AoeStats
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Arena

504026168Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 41m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1217
+18
🇨🇳 Shu · China
1189
+29
🇭🇰 Khmer · Hong Kong SAR China
1178
+18
🇭🇰 Celts · Hong Kong SAR China
1125
+19
🇹🇼 Teutons · Taiwan
1239
-19
🇹🇼 Mongols · Taiwan
1229
-18
🇹🇼 Britons · Taiwan
1228
-18
🇹🇼 Franks · Taiwan
1163
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,646 10:43 14:31 37:06 ⛏ Fast Castle
40 1,640 10:36 14:09 27:57 ⛏ Fast Castle
35 1,455 10:55 14:39 27:14 ⛏ Fast Castle
35 1,420 10:06 14:24 28:45 ⛏ Fast Castle
34 1,375 10:23 14:27 27:49 ⛏ Fast Castle
32 1,295 11:04 15:03 28:31 ⛏ Fast Castle
20 813 10:59 15:22 30:34 ⛏ Fast Castle
18 725 10:48 14:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,660 13,926 10,920 2,460 59,966 63,571
30,845 13,240 10,790 3,000 57,875 64,103
21,435 17,235 11,490 2,950 53,110 59,073
20,770 12,680 13,150 885 47,485 52,006
13,985 14,045 7,615 950 36,595 52,487
15,730 8,305 6,865 950 31,850 35,782
13,415 9,615 5,445 2,360 30,835 32,360
3,090 3,230 535 890 7,745 7,590
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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