AoeStats
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Arabia

504020812Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 67m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
752
+9
🇻🇳 Turks · Vietnam
689
+11
🇨🇳 Wu · China
675
+12
🇮🇩 Huns · Indonesia
570
+16
vs
🇬🇷 Mapuche · Greece
745
-18
🇸🇮 Jurchens · Slovenia
720
-18
🇹🇷 Portuguese · Türkiye
431
-6
🇹🇷 Bulgarians · Türkiye
416
-6
Player eAPM Actions Feudal Castle Imperial Opening
30 2,040 12:57 18:44 32:13 ⛏ Fast Castle
22 1,484 10:45 21:18 45:22 ⛏ Fast Castle
18 1,237 12:37 19:50 32:55 ⛏ Fast Castle
13 868 11:40 21:46 44:06 ⛏ Fast Castle
12 818 16:02 28:23 38:58 ⚔ Skirmisher Rush
12 815 13:39 21:25 57:26 ⚔ Skirmisher Rush
12 781 15:51 24:35 62:24 ⚔ Drush
9 619 11:15 21:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,945 24,204 12,275 4,660 72,084 136,083
28,120 25,205 13,660 3,400 70,385 83,053
33,325 15,565 14,970 5,400 69,260 74,540
24,425 12,893 20,490 2,185 59,993 72,277
24,930 15,570 12,960 2,350 55,810 68,266
17,725 17,075 5,110 3,750 43,660 53,087
13,140 11,598 3,830 1,900 30,468 33,804
4,925 4,470 430 895 10,720 12,907
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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