AoeStats
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Arabia

504017459Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 56m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Chinese · Taiwan
966
+15
🇹🇼 Georgians · Taiwan
949
+15
🇹🇼 Shu · Taiwan
925
+17
🇹🇼 Romans · Taiwan
924
+17
🇬🇧 Malians · United Kingdom
981
-18
🇨🇳 Ethiopians · China
975
-18
🇨🇱 Khmer · Chile
905
-14
🇦🇲 Bulgarians · Armenia
889
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 1,461 10:38 18:34 36:18 ⛏ Fast Castle
24 1,342 12:09 17:20 38:20 ⛏ Fast Castle
24 1,347 11:52 20:01 37:14 ⛏ Fast Castle
22 1,227 11:39 17:24 31:59 ⛏ Fast Castle
20 1,147 10:35 23:36 40:29 ⚔ M@A into Skirms
17 973 12:27 21:25 34:56 ⛏ Fast Castle
16 920 10:20 22:48 32:39 ⛏ Fast Imperial
14 808 11:05 15:45 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
27,115 24,795 16,695 3,650 72,255 81,754
31,340 15,930 17,215 2,850 67,335 73,751
24,315 15,078 16,510 4,820 60,723 66,253
21,165 13,828 20,145 2,150 57,288 71,015
29,055 9,625 13,520 3,450 55,650 56,630
16,505 14,295 11,540 1,525 43,865 50,716
17,190 17,290 2,550 2,350 39,380 44,184
5,225 3,795 1,535 200 10,755 11,481
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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