AoeStats
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Black Forest

504014015Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 52m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
895
+15
🇫🇷 Spanish · France
880
+15
🇭🇰 Persians · Hong Kong SAR China
878
+15
🇨🇳 Franks · China
834
+18
vs
🇨🇳 Celts · China
998
-21
🇨🇳 Portuguese · China
866
-16
🇨🇳 Franks · China
804
-13
🇭🇰 Britons · Hong Kong SAR China
795
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,390 11:28 16:18 30:06 ⛏ Fast Castle
19 1,014 14:35 19:46 31:55 ⛏ Fish Boom FC
19 1,014 14:11 21:32 33:58 ⛏ Fish Boom FC
17 881 14:51 20:58 40:55 ⛏ Fast Castle
17 887 13:27 19:49 39:06 ⛏ Fast Castle
15 770 12:07 20:45 35:09 ⛏ Fast Castle
12 615 11:14 18:14 28:51 ⛏ Fast Castle
12 651 11:27 15:47 24:00 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
38,180 17,295 18,660 3,910 78,045 88,473
25,545 20,250 11,865 5,050 62,710 84,559
21,475 20,294 15,385 1,785 58,939 75,158
11,075 23,355 18,325 4,150 56,905 104,182
22,830 15,032 15,460 2,250 55,572 67,133
20,140 15,548 11,485 2,350 49,523 53,063
13,430 13,095 8,440 1,550 36,515 57,026
11,735 10,805 5,580 2,795 30,915 37,652
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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