AoeStats
← Tutmosis

Hill Fort

504013471Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 76m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Vietnamese · Colombia
860
+13
🇨🇳 Teutons · China
838
+14
🇺🇸 Portuguese · United States
797
+16
🇪🇸 Spanish · Spain
760
+19
vs
🇦🇺 Magyars · Australia
845
-17
🇮🇩 Khitans · Indonesia
834
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🇸🇰 Persians · Slovakia
775
-14
🇮🇩 Turks · Indonesia
759
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 2,507 12:33 17:37 34:37 ⛏ Fast Castle
19 1,482 19:32 28:29 37:18 ⛏ Fish Boom FC
17 1,280 11:46 21:15 34:22 ⛏ Fast Castle
16 1,183 16:29 24:46 41:44 ⛏ Fast Castle
13 973 14:09 26:06 —
12 901 12:30 19:25 29:38 ⛏ Fast Castle
11 806 10:27 17:27 40:09 ⛏ Fast Castle
5 413 — — —

Resources

Player Food Wood Gold Stone Spent Collected
32,560 30,245 28,650 5,835 97,290 99,742
38,645 25,210 29,990 2,350 96,195 132,562
16,755 29,669 20,175 4,750 71,349 92,029
21,595 23,340 15,300 1,950 62,185 104,725
26,180 8,905 19,555 1,900 56,540 79,822
20,555 13,060 17,535 3,485 54,635 59,243
11,595 3,810 5,950 1,300 22,655 24,471
0 473 0 30 503 254
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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