AoeStats
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Arena

504001253Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 37m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1002
+13
🇨🇳 Franks · China
980
+14
🇵🇱 Poles · Poland
945
+16
🇨🇳 Portuguese · China
862
+19
vs
🇨🇳 Aztecs · China
965
-17
🇦🇷 Khmer · Argentina
946
-16
🇨🇳 Tupi · China
934
-15
🇨🇳 Chinese · China
898
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,228 11:23 15:29 27:37 ⛏ Fast Castle
32 1,204 8:25 15:43 — ⛏ Fast Castle
30 1,120 12:51 16:21 32:46 ⛏ Fast Castle
26 967 12:23 17:18 33:48 ⛏ Fast Castle
17 631 11:12 16:20 30:32 ⛏ Fast Castle
16 618 10:07 18:17 29:28 ⛏ Fast Castle
13 502 10:40 15:19 23:29 ◆ FC into Fast Imp
10 378 10:22 22:08 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,150 12,895 10,150 4,150 37,345 40,742
15,115 13,290 5,970 950 35,325 44,581
13,930 6,645 8,595 1,400 30,570 32,119
12,890 9,980 6,080 1,050 30,000 31,909
12,450 10,075 4,800 1,500 28,825 34,980
10,590 7,580 5,370 850 24,390 26,676
10,100 7,095 2,960 1,580 21,735 27,378
3,985 3,480 885 0 8,350 10,907
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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