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Hill Fort

504000054Analyzed
4v4 RM · 4h ago on Sep 3, 2026· 46m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Khitans · Indonesia
844
+8
🇫🇷 Spanish · France
802
+10
🇪🇸 Bohemians · Spain
786
+10
🇮🇩 Turks · Indonesia
762
+11
🇪🇸 Portuguese · Spain
775
-14
🇩🇪 Britons · Germany
622
-9
🇺🇸 Huns · United States
609
-8
🇨🇳 Khmer · China
606
-8
Player eAPM Actions Feudal Castle Imperial Opening
Huru Hara Khitans
24 1,126 10:56 20:35 33:04 ⛏ Fast Castle
Lagi Gabut Turks
17 795 14:40 25:10 33:56 ⛏ Fish Boom FC
PhZ_Vic5 Spanish
15 682 11:55 19:06 44:55 ⛏ Fast Castle
12 569 9:51 20:35 35:27 ⛏ Fast Castle
Kai_sp Portuguese
11 503 12:59 18:42 29:06 ⛏ Fast Castle
Zeus89 Bohemians
11 522 13:25 23:40 41:02 ⛏ Fast Castle
10 444 13:48 20:04 43:08 ⛏ Fast Castle
Goeki Britons
8 385 16:46 24:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,285 16,825 9,195 2,900 49,205 63,764
22,345 13,395 7,585 2,715 46,040 49,621
13,165 12,190 8,355 1,900 35,610 45,777
16,620 9,065 7,235 1,500 34,420 43,685
14,880 12,090 4,995 2,225 34,190 39,285
11,260 13,475 6,530 1,425 32,690 40,162
10,425 4,830 3,910 1,595 20,760 22,347
8,820 8,200 1,925 655 19,600 24,899
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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