AoeStats
← Josico

Highland

503998567Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 62m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Ethiopians · Ireland
834
+11
🇦🇺 Japanese · Australia
829
+11
🇦🇺 Britons · Australia
780
+13
🇨🇳 Spanish · China
718
+17
vs
🇪🇸 Goths · Spain
755
-14
🇺🇸 Bohemians · United States
744
-14
🇪🇸 Mongols · Spain
714
-13
🇩🇪 Romans · Germany
681
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,900 13:43 21:49 34:14 ⛏ Fish Boom FC
26 1,614 11:37 15:51 35:19 ⛏ Fast Castle
20 1,285 12:25 16:45 41:00 ⛏ Fast Castle
19 1,227 10:26 21:29 34:18 ⛏ Fast Castle
16 1,023 11:51 24:31 38:54 ◆ Fire Galleys FC
10 620 12:53 21:01 — ⛏ Fast Castle
7 414 13:12 20:58 — ⛏ Fast Castle
6 368 13:29 22:54 40:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,155 40,325 27,860 7,650 111,990 145,678
28,315 17,640 13,895 2,250 62,100 108,649
11,995 25,810 17,005 4,375 59,185 60,428
22,620 19,435 9,740 2,250 54,045 82,046
12,620 17,680 11,425 3,650 45,375 86,940
10,045 7,410 3,635 1,600 22,690 27,797
9,295 3,210 2,325 850 15,680 26,005
5,175 4,625 490 1,175 11,465 12,099
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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