AoeStats
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Arena

503978727Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 37m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1067
+16
🇹🇼 Goths · Taiwan
1053
+16
🇨🇳 Persians · China
1046
+17
🇨🇳 Bohemians · China
1008
+18
1222
-24
🇧🇪 Mongols · Belgium
1043
-16
🇨🇳 Persians · China
1020
-15
🇨🇳 Turks · China
945
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 1,304 10:26 13:58 29:21 ⛏ Fast Castle
34 1,280 10:21 13:16 27:34 ⛏ Fast Castle
32 1,225 10:57 16:51 32:14 ⛏ Fast Castle
28 1,049 12:11 18:13 35:01 ⛏ Fast Castle
27 1,020 10:48 17:15 34:09 ⛏ Fast Castle
24 888 10:31 17:15 30:35 ⛏ Fast Castle
21 781 12:30 16:35 21:56 ◆ FC into Fast Imp
16 588 11:07 19:23 34:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,615 16,675 4,560 1,350 45,200 49,230
20,540 10,915 9,685 1,600 42,740 48,437
17,260 12,685 7,745 1,700 39,390 42,930
16,745 10,200 7,385 1,600 35,930 39,489
12,225 12,740 7,260 2,955 35,180 38,009
15,010 9,530 5,445 1,500 31,485 43,557
9,800 9,765 3,795 1,650 25,010 33,366
8,290 6,760 4,650 200 19,900 21,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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