AoeStats
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Arena

503977011Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 52m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
1015
+13
🇹🇷 Cumans · Türkiye
970
+15
🇵🇱 Poles · Poland
932
+17
🇩🇪 Cumans · Germany
889
+20
🇮🇩 Mongols · Indonesia
1011
-19
🇹🇼 Chinese · Taiwan
1006
-19
🇺🇸 Lithuanians · United States
931
-15
🇺🇸 Poles · United States
869
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,159 11:18 17:37 29:56 ⛏ Fast Castle
41 2,152 10:50 14:40 32:49 ⛏ Fast Castle
26 1,381 9:53 22:53 36:43 ⛏ Fast Castle
22 1,160 10:10 22:38 39:01
21 1,115 8:51 15:11 36:06 ⛏ Fast Castle
18 973 10:45 18:10 32:26 ⛏ Fast Castle
16 868 11:16 16:04 38:56 ⛏ Fast Castle
12 632 11:37 15:29 36:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,075 21,180 14,335 2,350 69,940 88,055
28,610 23,360 11,715 2,800 66,485 80,713
27,770 10,055 23,595 1,690 63,110 69,062
29,030 8,885 23,295 950 62,160 67,138
28,970 22,980 7,970 1,600 61,520 76,986
21,025 12,415 12,960 4,305 50,705 70,440
19,625 10,210 4,125 3,870 37,830 40,918
10,375 7,965 3,670 995 23,005 26,043
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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