AoeStats
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Hill Fort

503969368Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 68m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Saracens · Indonesia
805
+4
🇨🇳 Inca · China
785
+5
🇮🇩 Malay · Indonesia
765
+5
🇨🇳 Turks · China
764
+5
🇺🇸 Saracens · United States
588
-7
🇪🇸 Cumans · Spain
538
-6
🇲🇽 Khmer · Mexico
397
-3
🇲🇽 Bohemians · Mexico
369
-3
Player eAPM Actions Feudal Castle Imperial Opening
21 1,463 11:37 22:10 51:40 ⛏ Fast Castle
18 1,234 12:34 21:34 40:51 ⛏ Fast Castle
16 1,100 12:27 24:52 35:41 ⛏ Fish Boom FC
15 996 11:52 22:31 41:47 ⛏ Fast Castle
12 798 17:13 31:37 55:23 ⛏ Fast Castle
12 788 12:59 32:14
11 737 12:59 21:31 41:58 ⛏ Fast Castle
6 419 10:18 22:51 36:58

Resources

Player Food Wood Gold Stone Spent Collected
23,845 25,065 11,360 2,145 62,415 111,236
25,230 8,468 22,675 2,950 59,323 69,125
16,830 20,570 16,275 3,920 57,595 64,771
22,890 15,880 12,315 3,665 54,750 59,538
18,980 12,525 15,310 2,350 49,165 55,563
20,500 11,138 7,890 1,695 41,223 74,827
15,705 15,620 4,580 1,400 37,305 41,146
17,070 7,950 8,130 950 34,100 37,877
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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