AoeStats
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Arena

503966456Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 51m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
741
+19
🇱🇻 Turks · Latvia
726
+20
🇦🇷 Sicilians · Argentina
670
+22
🇩🇪 Lithuanians · Germany
662
+22
vs
🇨🇳 Gurjaras · China
875
-23
🇨🇳 Cumans · China
785
-20
🇨🇳 Inca · China
785
-20
🇦🇷 Bohemians · Argentina
778
-20
Player eAPM Actions Feudal Castle Imperial Opening
45 2,291 12:16 24:35 39:00 ⚔ Scout Rush
27 1,392 13:41 26:47 41:11 ⚔ Towers FC
20 1,017 11:03 18:29 34:13 ⛏ Fast Castle
20 1,009 10:32 16:26 26:29 ⛏ Fast Castle
18 916 9:54 18:50 31:21 ⛏ Fast Castle
17 867 9:50 21:54 38:00 ⚔ FC into Archers
16 823 12:24 17:53 31:17 ⛏ Fast Castle
14 708 11:39 17:38 42:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,940 16,895 11,020 4,860 57,715 75,055
15,980 22,175 12,370 2,730 53,255 60,434
25,295 7,075 13,840 1,500 47,710 53,603
18,220 15,265 6,930 3,325 43,740 59,234
19,615 7,595 13,245 1,525 41,980 45,455
10,115 12,325 7,920 795 31,155 33,853
13,035 8,480 4,840 1,600 27,955 32,771
8,350 7,240 2,480 1,440 19,510 27,046
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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