AoeStats
← rarekittenz67

Black Forest

503954094Analyzed
1v1 RM · 2mo ago on Sep 3, 2026· 54m 27s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
679
+13
vs
🇨🇴 Malians · Colombia
618
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,863 17:55 22:43 37:00 ⚔ Drush FC
16 861 12:47 24:48 30:12 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
14,285 17,660 9,975 3,070 44,990 54,690
11,075 18,453 6,085 1,835 37,448 38,766
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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