AoeStats
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African Clearing

503947760Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 51m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Lithuanians · China
1099
+9
🇻🇳 Britons · Vietnam
1094
+9
🇨🇳 Poles · China
897
+18
🇰🇭 Celts · Cambodia
864
+18
vs
🇻🇳 Chinese · Vietnam
992
-16
🇺🇸 Wei · United States
973
-15
🇺🇸 Mongols · United States
921
-13
🇨🇴 Khmer · Colombia
853
-28
Player eAPM Actions Feudal Castle Imperial Opening
40 2,054 14:41 20:48 39:43 ⛏ Fast Castle
27 1,392 14:36 23:35 34:57 ⚔ Scout Rush
25 1,275 15:12 20:59 44:41 ⚔ Scout Rush
22 1,131 16:34 26:00 49:26 ⚔ Scout Rush
19 987 16:47 20:55 — ⛏ Fast Castle
16 803 15:45 26:09 — ⚔ Archer Rush
15 786 14:27 19:46 36:43 ⛏ Fast Castle
15 780 16:48 22:10 41:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,840 9,040 13,670 2,400 46,950 55,143
12,465 13,145 9,585 2,150 37,345 43,506
9,705 12,795 8,150 1,050 31,700 34,712
10,995 11,374 7,540 1,135 31,044 34,583
11,020 11,186 6,860 1,600 30,666 35,202
8,925 9,391 1,960 1,350 21,626 22,263
11,345 5,748 2,485 1,150 20,728 26,569
8,310 7,395 1,995 440 18,140 18,019
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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