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Nomad

503945658Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 43m 23s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Shu · Uruguay
1692
+12
🇺🇾 Slavs · Uruguay
1627
+15
🇺🇾 Goths · Uruguay
1577
+17
🇲🇽 Wei · Mexico
1422
+23
🇨🇳 Persians · China
1640
-19
🇻🇪 Celts · Venezuela
1608
-17
🇲🇽 Maya · Mexico
1586
-16
🇻🇳 Hindustanis · Vietnam
1566
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 2,543 12:31 18:26 34:56 ⚔ Fish Boom FC into Scouts
49 2,145 13:37 19:58 ⛏ Fish Boom FC
42 1,825 13:55 17:57 36:21 ⛏ Fish Boom FC
39 1,712 11:46 20:00 33:54 ⚔ Fish Boom into Scouts
37 1,586 13:06 17:18 ⛏ Fish Boom FC
36 1,543 14:36 18:35 ⛏ Fish Boom FC
32 1,395 14:08 17:40 31:43 ⛏ Fish Boom FC
27 1,175 13:36 21:58 38:48 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
27,525 11,065 19,155 1,050 58,795 61,112
21,705 11,424 13,820 1,700 48,649 51,263
20,610 11,320 9,940 2,560 44,430 48,136
15,405 14,895 8,865 2,595 41,760 44,913
11,275 14,179 4,925 1,075 31,454 35,979
8,645 9,533 3,805 1,705 23,688 24,059
6,630 9,337 2,985 3,750 22,702 24,274
5,900 8,598 2,715 2,325 19,538 21,208
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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