AoeStats
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MegaRandom

503941587Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 65m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
959
+15
🇺🇸 Portuguese · United States
950
+16
🇬🇧 Khitans · United Kingdom
947
+16
🇻🇳 Romans · Vietnam
884
+18
vs
🇨🇦 Vietnamese · Canada
957
-17
🇵🇪 Franks · Peru
937
-16
🇨🇱 Lithuanians · Chile
932
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 2,339 14:08 18:08 35:06 ⛏ Fast Castle
32 2,075 12:29 16:58 34:51 ⛏ Fast Castle
28 1,861 11:08 19:09 29:00 ⛏ Fast Castle
25 1,608 11:28 16:55 36:39 ⛏ Fish Boom FC
21 1,390 12:45 23:02 36:36 ⛏ Fish Boom FC
20 1,330 13:12 18:07 39:58 ⛏ Fast Castle
15 950 11:49 20:07 39:01 ⛏ Fast Castle
12 803 11:32 20:08 32:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,545 31,570 21,405 8,000 91,520 118,397
27,490 33,075 16,045 2,150 78,760 91,602
23,435 31,133 21,410 2,420 78,398 100,228
28,905 21,770 18,125 2,730 71,530 112,207
15,175 27,507 20,235 4,850 67,767 73,913
22,850 19,085 15,285 3,275 60,495 69,639
13,450 22,710 16,765 5,700 58,625 68,161
15,990 11,160 9,000 1,915 38,065 41,800
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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