AoeStats
← Anteres1101

Migration

503941314Analyzed
1v1 RM · 7d ago on Sep 3, 2026· 57m 38s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
626
+19
🇨🇱 Vikings · Chile
681
-19
Player eAPM Actions Feudal Castle Imperial Opening
35 2,011 13:54 20:55 30:42 ⚔ Fish Boom into Fire Galleys FC into Archers into Scouts
19 1,121 11:14 17:51 35:14 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,810 23,740 8,875 1,675 48,100 57,363
11,335 13,690 10,615 2,150 37,790 48,492
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.