AoeStats
← Salvador Allende

Enclosed

503922220Analyzed
1v1 RM · 2mo ago on Sep 3, 2026· 53m 7s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Spanish · Chile
873
+18
vs
🇺🇸 Malay · United States
908
-18
Player eAPM Actions Feudal Castle Imperial Opening
25 1,331 12:24 25:08 44:15 ⚔ M@A into Skirms
19 985 10:14 17:11 45:44 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,810 11,568 12,715 1,810 48,903 51,825
16,125 14,408 7,900 1,850 40,283 43,838
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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