AoeStats
← Kryptonknight

African Clearing

503912259Analyzed
4v4 RM · 7d ago on Sep 3, 2026· 53m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Slavs · United States
1068
+15
1065
+15
🇺🇸 Teutons · United States
1041
+16
🇺🇸 Persians · United States
968
+19
🇺🇸 Britons · United States
1060
-17
🇨🇦 Portuguese · Canada
1047
-39
🇺🇸 Mongols · United States
1036
-16
🇺🇸 Khmer · United States
1021
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 3,397 14:40 18:36 47:36 ⛏ Fast Castle
29 1,578 20:28 25:07 ⛏ Fast Castle
24 1,292 12:34 18:25 ⚔ FC into Archers
23 1,238 16:55 28:10 ⚔ M@A into Skirms
17 908 14:02 18:25 38:05 ⛏ Fast Castle
15 787 13:11 36:06 ⚔ M@A into Towers
13 678 16:02 20:43 ⛏ Fast Castle
12 637 15:46 29:54 46:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,470 13,733 14,995 2,950 57,148 71,564
13,160 14,299 6,480 4,660 38,599 40,015
16,295 13,615 2,840 1,380 34,130 39,012
14,475 10,875 6,290 1,930 33,570 33,444
13,745 10,825 2,390 1,840 28,800 31,803
12,170 7,840 2,890 2,375 25,275 27,078
10,905 7,816 3,050 2,450 24,221 26,599
7,675 6,120 1,595 425 15,815 16,792
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.