AoeStats
← Rompe--Anos

Arabia

503906315Analyzed
4v4 RM · 7d ago on Sep 2, 2026· 79m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Mongols · Netherlands
722
+17
🇨🇱 Romans · Chile
717
+17
🇦🇷 Hindustanis · Argentina
715
+32
🇨🇳 Huns · China
679
+19
🇲🇽 Inca · Mexico
762
-18
🇺🇸 Byzantines · United States
746
-18
🇨🇳 Saracens · China
731
-17
🇺🇸 Slavs · United States
728
-17
Player eAPM Actions Feudal Castle Imperial Opening
30 2,355 11:43 22:00 ⛏ Fast Castle
27 2,148 11:35 23:38 39:27 ⚔ Scout Rush
20 1,565 10:34 20:21 38:26 ⛏ Fast Castle
19 1,525 12:56 19:18 45:32 ⛏ Fast Castle
15 1,214 13:57 34:19 46:19
14 1,135 12:18 25:05 39:07 ⚔ Archer Rush
9 735 14:15 19:22 38:08 ⛏ Fast Castle
9 691 13:23 33:33 51:49 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
33,960 21,000 34,170 3,225 92,355 121,602
28,355 24,808 23,275 3,710 80,148 102,613
28,570 17,240 15,930 3,185 64,925 97,289
22,595 18,890 16,600 5,200 63,285 90,412
14,825 21,350 15,480 3,240 54,895 109,929
20,000 9,539 6,965 4,055 40,559 41,693
12,135 10,195 6,120 870 29,320 38,207
8,320 9,296 4,095 1,715 23,426 45,749
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.