AoeStats
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Arena

503905187Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 31m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Malay · Argentina
1054
+11
🇦🇷 Khmer · Argentina
1049
+11
🇨🇱 Chinese · Chile
1040
+12
🇺🇸 Franks · United States
885
+19
vs
🇺🇸 Burgundians · United States
989
-15
🇦🇷 Lithuanians · Argentina
968
-14
🇬🇧 Turks · United Kingdom
923
-12
🇨🇱 Mongols · Chile
913
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 1,537 11:23 14:53 28:45 ⛏ Fast Castle
36 1,124 10:03 17:10 30:57 ⛏ Fast Castle
31 977 10:55 14:24 — ⛏ Fast Castle
28 897 11:05 16:33 — ⛏ Fast Castle
21 650 10:56 16:09 30:15 ⛏ Fast Castle
17 536 12:01 16:17 30:20 ⛏ Fast Castle
17 541 8:33 18:57 — ⛏ Fast Castle
15 471 12:48 17:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,430 10,350 3,065 400 24,245 27,389
10,570 7,110 4,635 200 22,515 22,710
9,810 6,400 2,325 850 19,385 24,737
7,685 7,215 1,920 1,155 17,975 18,997
6,555 6,140 1,640 1,400 15,735 16,817
4,955 4,885 2,070 1,500 13,410 14,115
5,295 3,685 1,290 1,065 11,335 11,775
4,180 2,265 640 650 7,735 9,139
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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