AoeStats
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Black Forest

503902801Analyzed
4v4 RM · 5d ago on Sep 2, 2026· 51m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Huns · Brazil
1039
+13
🇹🇼 Slavs · Taiwan
1033
+13
🇧🇷 Chinese · Brazil
976
+16
🇹🇷 Saracens · Türkiye
968
+16
🇲🇽 Byzantines · Mexico
1021
-17
🇲🇽 Lithuanians · Mexico
1019
-17
🇲🇽 Bohemians · Mexico
924
-12
🇲🇽 Jurchens · Mexico
923
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 1,734 14:36 21:44 34:47 ⛏ Fish Boom FC
31 1,590 11:38 16:44 32:07 ⛏ Fast Castle
23 1,198 13:46 22:41 34:49 ⛏ Fish Boom FC
21 1,090 13:58 19:49 33:59 ⛏ Fast Castle
20 1,048 12:53 18:53 34:52 ⛏ Fast Castle
18 928 12:28 19:19 30:30 ⛏ Fish Boom FC
16 818 17:25 26:56 36:45 ⛏ Fish Boom FC
13 643 16:50 22:11 33:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,800 18,621 24,755 2,590 73,766 86,752
24,475 21,748 22,120 3,320 71,663 82,520
27,850 13,745 17,025 1,085 59,705 76,448
18,280 21,685 11,510 3,290 54,765 72,734
21,560 14,492 8,995 2,350 47,397 52,608
16,295 16,126 6,505 2,825 41,751 47,075
14,505 16,379 8,595 400 39,879 48,482
14,195 6,485 5,960 2,200 28,840 33,431
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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