AoeStats
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Enclosed

503889733Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 26m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
1246
+13
🇬🇧 Magyars · United Kingdom
1195
+15
🇪🇬 Franks · Egypt
1120
+19
🇬🇧 Ethiopians · United Kingdom
1082
+20
vs
🇲🇽 Jurchens · Mexico
1198
-18
🇩🇰 Ethiopians · Denmark
1175
-17
🇹🇷 Vikings · Türkiye
1169
-16
🇹🇷 Wei · Türkiye
1164
-16
Player eAPM Actions Feudal Castle Imperial Opening
67 1,751 8:56 — — ⚔ Archer Rush
41 1,064 10:22 20:27 — ⚔ Archer Rush
33 847 10:24 21:36 — ⚔ Scout Rush
26 690 10:12 14:13 — ⚔ FC into Archers
24 632 12:04 19:13 — ⚔ FC into Scouts
23 604 10:18 — — ⚔ Scout Rush
22 573 10:53 23:25 —
18 458 10:24 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
7,070 3,820 2,275 145 13,310 13,709
7,285 4,535 955 200 12,975 14,091
4,965 5,180 2,300 100 12,545 13,198
6,490 4,610 1,130 100 12,330 12,568
6,430 3,740 1,440 100 11,710 12,716
4,405 3,897 1,920 125 10,347 10,786
6,420 3,570 150 0 10,140 11,604
3,315 2,213 150 0 5,678 7,630
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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