AoeStats
← ChickDuke

Black Forest

503888238Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 55m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
835
+15
🇬🇧 Bohemians · United Kingdom
817
+16
🇩🇪 Britons · Germany
748
+19
🇩🇪 Jurchens · Germany
735
+19
🇫🇷 Franks · France
896
-21
🇹🇼 Bohemians · Taiwan
799
-17
🇧🇷 Byzantines · Brazil
786
-16
🇫🇷 Franks · France
755
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,524 14:06 18:07 38:02 ⛏ Fast Castle
24 1,309 11:54 19:43 31:02 ⛏ Fast Castle
20 1,089 11:44 18:49 32:17 ⛏ Fast Castle
16 911 14:22 20:57 38:05 ⛏ Fast Castle
15 828 11:32 21:05 34:35 ⛏ Fast Castle
14 796 11:24 17:31 32:44 ⛏ Fast Castle
10 532 11:30 20:53 33:53 ⛏ Fast Castle
9 510 18:06 31:55 49:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,745 22,980 11,445 3,810 71,980 80,446
17,400 27,318 16,305 2,150 63,173 77,201
19,880 19,010 23,350 850 63,090 72,904
20,845 19,882 13,280 3,015 57,022 63,712
20,470 21,013 9,840 1,295 52,618 62,417
20,510 16,106 7,240 2,915 46,771 49,470
21,490 13,501 10,530 850 46,371 59,001
25,705 9,531 8,130 1,400 44,766 62,201
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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