AoeStats
← Çağrı Bey

Enclosed

503882728Analyzed
1v1 RM · 8d ago on Sep 2, 2026· 65m 30s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
562
+17
🇵🇱 Persians · Poland
577
-17
Player eAPM Actions Feudal Castle Imperial Opening
17 1,138 9:07 18:56 36:58
12 797 13:06 25:42 39:52 ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
37,075 20,375 23,140 2,250 82,840 93,629
31,600 20,575 15,890 3,125 71,190 78,187
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.