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MegaRandom

503880416Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 42m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Cumans · Pakistan
1396
+14
🇩🇪 Britons · Germany
1324
+17
🇵🇰 Mongols · Pakistan
1229
+21
🇰🇷 Lithuanians · South Korea
1204
+22
vs
🇬🇧 Burgundians · United Kingdom
1424
-22
🇵🇱 Japanese · Poland
1381
-20
🇬🇷 Mongols · Greece
1322
-18
🇵🇱 Magyars · Poland
1280
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 2,164 12:04 22:31 40:46 ⚔ Scout Rush
51 2,168 9:47 23:43 — ⚔ Archer Rush
51 2,198 11:34 24:01 — ⚔ Scout Rush
41 1,742 9:06 23:55 38:34 ⚔ Archer Rush
38 1,617 11:42 16:29 — ⛏ Fast Castle
38 1,645 11:34 15:55 36:11 ⛏ Fast Castle
28 1,207 11:48 23:51 — ⚔ Scout Rush
17 734 12:03 16:01 35:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,075 11,396 15,315 950 50,736 51,732
16,845 13,131 8,415 2,260 40,651 46,402
21,255 7,730 8,745 1,400 39,130 42,061
12,175 13,631 7,280 2,550 35,636 40,479
10,770 11,510 7,915 1,500 31,695 34,492
13,050 7,194 6,005 1,050 27,299 31,713
12,210 7,311 3,090 1,530 24,141 26,280
7,250 8,662 4,420 200 20,532 22,471
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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