AoeStats
← Papichan

Black Forest

503880221Analyzed
2v2 RM · 2mo ago on Sep 2, 2026· 105m 32s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burgundians · Türkiye
779
+15
🇺🇸 Teutons · United States
747
+17
vs
🇦🇷 Persians · Argentina
766
-16
🇵🇪 Spanish · Peru
766
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 4,859 11:33 16:51 32:31 ⛏ Fast Castle
39 4,157 11:26 19:09 33:25 ⛏ Fast Castle
22 2,309 13:27 22:57 44:38 ⛏ Fast Castle
18 1,946 13:36 24:24 30:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
111,380 66,929 40,835 4,145 223,289 251,190
55,910 42,138 43,810 4,245 146,103 176,830
52,380 24,895 48,295 1,710 127,280 143,536
29,050 29,151 43,675 4,480 106,356 119,206
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.