AoeStats
← BOOSON 8

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503879627Analyzed
4v4 RM · 7d ago on Sep 2, 2026· 55m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Mongols · Colombia
860
+12
🇨🇴 Magyars · Colombia
817
+14
🇨🇱 Romans · Chile
810
+15
🇨🇴 Goths · Colombia
734
+18
🇬🇧 Persians · United Kingdom
812
-16
🇪🇸 Franks · Spain
790
-15
🇪🇸 Burgundians · Spain
777
-15
🇬🇷 Byzantines · Greece
735
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,394 10:44 18:26 35:20 ⛏ Fast Castle
25 1,360 10:25 16:02 30:30 ⛏ Fast Castle
21 1,177 10:47 20:26 36:27 ⛏ Fast Castle
20 1,114 11:46 18:45 35:55 ⛏ Fast Castle
19 1,059 11:21 19:56 40:14 ⛏ Fast Castle
16 860 15:23 19:54 42:02 ⛏ Fast Castle
12 660 12:07 21:19 37:56 ⛏ Fast Castle
11 589 16:30 23:37 30:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,990 29,080 19,100 1,600 70,770 87,227
30,070 20,299 15,795 4,060 70,224 76,384
21,805 17,990 8,010 4,100 51,905 80,359
17,280 21,078 10,145 2,800 51,303 63,620
20,420 13,104 11,940 2,950 48,414 57,590
20,435 7,290 15,900 2,150 45,775 54,643
18,695 12,560 7,040 5,050 43,345 55,353
13,400 12,500 1,420 675 27,995 29,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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