AoeStats
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African Clearing

503878121Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 57m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Vietnamese · France
1064
+14
🇩🇪 Persians · Germany
1052
+14
🇱🇹 Inca · Lithuania
977
+18
🇩🇪 Britons · Germany
953
+19
🇫🇷 Lithuanians · France
1024
-17
🇪🇸 Vietnamese · Spain
1015
-16
🇪🇸 Spanish · Spain
1005
-16
🇩🇪 Mongols · Germany
998
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,938 13:05 19:34 41:58 ⛏ Fast Castle
29 1,673 14:15 22:37 39:05 ⚔ FC into Archers
24 1,358 13:20 20:51 42:21 ⚔ Scout Rush
22 1,282 15:38 22:27 40:19 ⚔ Scouts FC
20 1,127 17:15 22:57 37:16 ⛏ Fast Castle
19 1,105 15:50 19:50 37:29 ⛏ Fast Castle
15 845 12:26 16:27 45:38 ⛏ Fast Castle
9 530 20:12

Resources

Player Food Wood Gold Stone Spent Collected
33,795 11,400 20,335 6,900 72,430 85,325
31,185 22,038 13,290 1,050 67,563 70,110
20,645 23,540 12,720 4,750 61,655 71,972
21,995 15,019 11,340 2,495 50,849 51,519
26,590 13,535 8,110 2,455 50,690 54,799
17,335 17,455 10,585 1,725 47,100 59,582
11,260 7,325 2,800 4,505 25,890 31,960
2,315 2,397 0 100 4,812 10,101
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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