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Black Forest

503876635Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 77m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Vikings · Netherlands
832
+18
🇬🇧 Khmer · United Kingdom
816
+19
🇬🇧 Bohemians · United Kingdom
814
+19
🇹🇷 Cumans · Türkiye
808
+19
953
-22
🇫🇷 Franks · France
916
-20
🇨🇳 Wu · China
861
-18
🇫🇷 Britons · France
769
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 3,653 12:58 18:16 34:11 ⛏ Fast Castle
44 3,362 16:10 28:11 37:34 ⛏ Fish Boom FC
43 3,289 13:09 18:34 34:53 ⛏ Fish Boom FC
42 3,246 12:00 19:52 34:06 ⛏ Fast Castle
35 2,691 12:32 20:47 33:04 ⛏ Fish Boom FC
30 2,329 11:30 17:05 30:01 ⛏ Fish Boom FC
11 818 21:33 39:45
11 837 11:04 20:53 34:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,445 58,500 28,500 4,850 124,295 130,521
55,450 46,260 17,470 1,150 120,330 159,001
49,630 44,603 17,585 3,230 115,048 150,333
35,195 37,610 36,095 3,115 112,015 127,259
43,590 33,225 17,520 7,115 101,450 149,188
29,210 25,595 36,235 2,150 93,190 133,293
44,750 10,905 22,685 1,525 79,865 98,862
29,795 21,851 11,955 860 64,461 83,248
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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