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African Clearing

503872296Analyzed
4v4 RM · 7d ago on Sep 2, 2026· 33m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Shu · Sweden
1337
+10
🇸🇪 Spanish · Sweden
1186
+17
🇸🇪 Mapuche · Sweden
1169
+18
🇸🇪 Franks · Sweden
1158
+18
🇫🇷 Romans · France
1227
-17
🇨🇭 Mapuche · Switzerland
1221
-16
🇲🇽 Italians · Mexico
1211
-16
🇩🇪 Mongols · Germany
1176
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,105 14:29 29:21 ⚔ Archer Rush
30 1,002 13:04 19:04 ⛏ Fast Castle
28 939 21:04 25:38 33:27 ⛏ Fish Boom FC
27 902 14:07 23:05 ⚔ Scout Rush
27 909 13:05 18:29 ⛏ Fast Castle
23 782 13:58 22:34 ⛏ Fast Castle
16 528 13:44 18:04 ⛏ Fast Castle
16 549 13:17 18:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
6,935 12,110 1,425 400 20,870 23,510
8,605 5,535 2,810 950 17,900 18,959
7,195 5,220 1,900 1,260 15,575 16,904
7,825 5,478 695 1,400 15,398 17,257
5,495 4,519 820 2,275 13,109 13,561
5,175 3,120 925 1,500 10,720 10,500
3,675 4,304 1,060 1,565 10,604 10,633
4,450 4,603 930 550 10,533 12,376
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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