AoeStats
← Yocko4

Arena

503864293Analyzed
4v4 RM · 6d ago on Sep 2, 2026· 41m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Turks · Spain
1047
+14
🇹🇼 Burgundians · Taiwan
1045
+14
🇪🇸 Cumans · Spain
936
+19
🇨🇿 Sicilians · Czechia
936
+19
🇺🇸 Celts · United States
1059
-19
🇩🇪 Persians · Germany
1003
-17
🇺🇸 Koreans · United States
991
-16
🇪🇸 Britons · Spain
959
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,352 11:28 15:39 36:28 ⛏ Fast Castle
30 1,250 11:49 16:11 41:55 ⛏ Fast Castle
24 1,025 10:41 24:56 35:40 ⚔ Archer Rush
24 1,016 11:55 16:17 30:36 ⛏ Fast Castle
21 873 12:26 19:36 33:52 ⛏ Fast Castle
17 720 10:08 22:07 ⚔ Towers FC
16 657 9:05 19:35 35:39 ⛏ Fast Castle
13 527 12:43 25:36 40:38 ⚔ Towers into Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
15,685 32,955 7,710 1,825 58,175 59,887
24,605 12,650 15,245 2,250 54,750 61,115
20,405 16,960 12,120 3,650 53,135 64,373
19,260 7,515 7,525 850 35,150 41,522
17,270 9,885 3,525 2,520 33,200 35,806
12,095 10,025 6,340 1,925 30,385 34,125
11,110 8,588 6,500 390 26,588 28,152
9,100 12,050 2,945 2,125 26,220 35,821
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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