AoeStats
← STONE LOVA

Arena

503861740Analyzed
2v2 RM · 7d ago on Sep 2, 2026· 31m 2s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Teutons · Italy
863
+15
🇮🇹 Portuguese · Italy
859
+15
🇦🇹 Bulgarians · Austria
869
-46
🇦🇹 Gurjaras · Austria
813
-36
Player eAPM Actions Feudal Castle Imperial Opening
18 559 10:03 16:07 ⛏ Fast Castle
15 462 11:30 24:30 ⚔ Tower Rush
14 429 10:12 16:41 30:52 ⛏ Fast Castle
9 266 12:10 26:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,215 3,185 2,120 1,400 15,920 17,462
5,420 4,323 1,970 1,300 13,013 17,188
5,525 3,915 390 100 9,930 11,499
4,150 3,515 480 1,250 9,395 10,002
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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